Language: Python
Development: 1 month for Hobby
General Info:
- Text Message based reminder system
- Phone Call & Text Message recieved by site
- Custom mobile version designed for iPhone
- Windows SideBar Gadget access
Try it live at www.busysally.com
Victory Lane
Language: Python
Development: 1 Semester for CSE308 as part of team of 4
General Info:
- Using Django web framework
- Event registration system with user privileges
- Client side validation using jQuery Validate
- Registration history chart using Python Open Flash Chart 2
District Benchmark
Language: C#
Development: For Eduware. Inc as part of team
General Info:
- Developed all reporting with flexibility in mind interms of visualizing
- Created custom PDF Report Printing for supporting overflow tables
- Designed consistent interface for whole site
- Using Asp.Net, Asp.Net Ajax, Microsoft SQL
Wizard Test Maker
Language: C#
Development: For Eduware. Inc as part of team
General Info:
- Developed most client side materials
- Designed custom Database caching system
- Designed majority of the User Interface
- Optimized site performance both server side and client side
- Using Asp.Net, Asp.Net Ajax, JQuery, Microsoft SQL
EquiExchange
Language: Coldfusion, Java
Development: 4 days for Computer Science 305 Database Course & Class Competition
General Info:
- Fake stock transaction site
- 3 Levels of access, Customers, Customer Representatice, Manager
- Every data on site can be managed by the Manager
- When a conditional order is sold, alerts the user through SMS
- Displays all the data in proper graph form
- Displays news relating to the stock
- 1st Place in Class
Multiplayer Flash
Language: C#, Flash AS3, Javascript
Development: 3 Months as Hobby
General Info:
- Multiplayer flash games
- Multithreaded C# server
- Game lounge to see who's playing what games
- Quick play. Allowing users to share game links with friends to let them play instantly without signing up/finding the game
- Finished making Chinese Poker, and half finished Literati mimic
- Failed attempt on making Snake because of latency
- 1 Main client on site, communicating with multiple clients, letting users play multiple games, chat, find other games at once
- Multi-threading was later found to be faulty
- Used Microsoft SQL Server as Database




















